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We're under Ubisoft and yeah, and being an account manager is fantastic. We're in the southern part of Sweden, so we don't get all the snow, but we do get foggy days because we're technically by the water. Tell me more about being an account manager and, for those who haven't heard of it, what is Massive Entertainment?ĭianna Lora: Well, Massive Entertainment is a studio in Malmö, Sweden. I want to know more about Sweden, but first, let's back up.
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Ken Gagne: As long as they don't explode.ĭianna Lora: As long as they don't explode or have crazy things that happen in them.ĭianna Lora: Well, I'm glad you know that reference. Take a train down there from Boston, go see some shows.ĭianna Lora: Or the Fung Wah Bus, which is. I'm natively from Massachusetts, which was a little closer to you.ĭianna Lora: Are we mortal enemies, because I'm from New York City? Ken Gagne: Well, I wasn't always on the West Coast. It's really difficult to schedule podcasts with y'all West Coast folk. This may be the earliest I've ever recorded a show.ĭianna Lora: Oh, my gosh! I super appreciate you being so flexible. Ken Gagne: We were juggling the time zones to coordinate this podcast. Ken Gagne: Thank you so much for making time for me, all the way from Sweden. Ken Gagne: And since that title does somewhat translate, I thought, "Well, what does it look to be an account manager in the video game industry?" So, why not go right to the source? Today, I'm speaking with Massive Entertainment Account Manager Dianna Lora. So, we eventually adopted the more standard technical account manager. When I was hired there three years ago this month, my job title was technical account engineer, but we eventually realized that that job title doesn't translate well within the industry. I work for Automattic, the developer of, the hosting platform. Fun fact: My day job is not in the video game industry. Ken Gagne: Hello and welcome to Polygamer podcast episode number 109 for Wednesday, January 27th, 2021. Join us as we expand the boundaries of the gaming community. Voiceover: Welcome to the Polygamer podcast, where gaming is for everyone.
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Dianna Lora is an account manager at Massive Entertainment, the Ubisoft studio working on the next Star Wars video game.